


I'm using NVAC, without it the game crashes before arriving at the main menu. NVSE is being loaded, it doesn't matter if I'm using NVSE stable or beta. It only happens if I start the either the normal or the 4GB exe through Mod Organizer. This issue does not happen if I start the 4GB exe on its own. This issue does not happen if I start the game on its own with the normal exe. I can only navigate the main menu by memory, the ingame popups regarding the DLC is missing the text as well. The problem is that all of the text has disappeared or is invisible. The game starts, I can load a save and 'play'. Right now I can launch the 4GB exe through Mod Organizer. I'm trying to get Mod Organizer and the 4GB exe to work together, but despite following all of the advice, tips and workarounds it's still not happening.

I'm running Windows 8.1 and a fresh install of Fallout New Vegas with no mods so far. I've stumbled upon a weird issue that I haven't encountered or read about before. Please some help to get this to work properly as I can't stand using NMM and I've used MO2 the whole time with FO4 and TESV

When I untick "Local Game Settings" in Profiles, 2 things happen:ġ - the INI Editor info box has only 2 of the INI files there to be seen - " Fallout4prefs.ini and Fallout4Custom.ini" - and is missing the " Fallout4.ini".so that's clearly wrong.Ģ - the message about "Mods enabled, achievement's disabled" at the start screen is gone, which means MCM settings are being read from the start, as with it ticked the message is there. It does seem that BethINI settings are being activated when launching F4SE through MO2 though, as I've set the opening logo to run but not the SPECIAL intros in BethINI and that is what happens.but The only option in BethINI is to change the INI Default path, which I haven't tried.Ĭan someone please literally spell this out in point form? I'm not a complete idiot but can't find how to get it to read the changes. But from reading the comments above, I still do not understand how to get FO4CT to be read by MO2.BethINI does shave the MO2 path set correctly. Im familiar with FO4Edit, Bodyslide and LOOT. OK so im having the same problem.and I cant figure out how to change it to read the FO4CT settings ?
