
The char.lgp file may contain what we are looking for, but I can't open that file extension in my Linux system. The content of the files are also described in the wiki. However, this is not going to be an easy quest, and as soon as we open the folder, we find a couple of weird files and a unknown format. As we can read in the wiki, the models we are looking for are part of the Field module and will be located in the field folder. The folders name are pretty descriptive but they also are documented in the qhimm wiki. Well, those folders seem to contain data refering to several aspects of the game. There is a data directory there where it seems the game data is stored. We first get our copy of the game, in this case the PC version and look for the files it contains once it is installed: Yeah, I am planning to import into Blender the 3D models from a seventeen year old game.įortunately, there is a huge community based on Final Fantasy technological research called Quimm, they have forums and lots of documentation to look for and also a fantastic compilation of all the research alredy done in the qhimm wiki. The first step is accessing to the game models using Blender, my favourite 3D modelling tool.

This time we are going to focus on character 3D modelling.

Hello and welcome to another of my Final Fantasy VII research posts.
